I've got to Foliage Furnace and screw this game. It would have been fine if it was the final boss of an optional hard mode that gets unlocked after you complete the game, but making him a necessary boss of the third zone in the main mode? And there are no checkpoints between phases! If you die here, you will have to do all those phases again. You made BIG ARMS harder and you've put him into the third zone. you have a final boss in the third zone of the game-noononno, just kidding, Big Arms is now bullshit hard. Big Arms is the hardest Classic Sonic final boss, unless you use an instashield, and since you don't have an instashield here. The second phase is the same, if i remember the original correctly, but SCREW THAT THIRD PHASE. It's the same thing, but there's Silver Sonic for some reason, and he really doesn't change much - it's a pointless addition for the sake of a pointless addition. The Sugar Splash boss, while kind of way too long and complicated, was fun to fight, even though it needs huge changes to become an actually good boss, but it wasn't that much of a problem for me - Cyan City boss is a pain to fight. The only problem i have with SATSO is that the drop-dash is still not as fun as the Mania version, but it isn't that much of a problem, so SATSO is definitely one of my favorite SAGE2019 games.ĮDIT: After reaching the Cyan City Boss, i take that back. Playable Super Sonic in story mode, improved visuals and presentation, true widescreen, fixed cutscenes, improved level design and a few fixes make the game a lot better. Jokes aside, it's the definitve version of SATS for me. Sonic After The Sequel Omega should have been called "What SATS should have been from the start". If it weren't for the improved graphics, the rating would have been only one star.
They only need to tune down the difficulty a lot on the bosses, get rid of the fricking phase 3 on Cyan City Boss Act. It only makes me sad that this game won't get further development according to the GameJolt page. Doesn't make any sense for the boss of the third zone. Nearly unpredictable missile patterns, slowdowns and the feeling it is coming from Spark's Challenge Mode from Spark the Electric Jester. Now fricking BIG ARMS? You're kidding me, right? I stopped playing there. Second, Mecha Sonic which is from Sonic 3 but. First Silver Sonic, which is supposed to be destroyed. I would expect Phase 3 as part of a Kaizo Sonic ATS but not on a fricking remaster. I wonder why the boss of the third zone must have two phases, let alone three. Takes some lives to get used to but still doable. The spikes come a little shortly after the sphere. Now, the second phase is slightly harder than in the original ATS.
What the FRICK is Silver Sonic doing there?! He was destroyed on Sonic 2, before the events of ATS! Doesn't make any sense for it to be there so please remove that thing. With the in-game physics, this is easier said than done.Ĭyan City boss act is terrible. The missiles pattern is completely random and you need to be lucky for the spheres to fall where you can hit them in a way that would bounce off Eggman and to the rail. I heard this boss used to be way harder and now is easier but I played only v2 so it's still hard. Act 3 is already annoying enough and there shouldn't be a boss. Sugar Splash Zone boss has no reason to exist. Eggman wasn't getting low enough to hit him and he would randomly get lower so I couldn't predict when I could and couldn't jump. Horizon Heights difficulty was higher than I would have expected but I saw it as a bug. I played only up to Cyan City and I just realized how insane the difficulty is. The original ATS was too easy and this one here tells the player to be more careful. The difficulty in stages is also something welcome. Nice to see someone has a bigger determination than me and actually made it.
#Sonic before the sequel sprites goku code#
I tried to make the original ATS widescreen when the source code came out but seeing how I would need to do that for every single stage and menu individually, I ended giving up. Eggman used to have Sonic 2 sprites on the original ATS and now it's properly replaced. I also see that some sprites were replaced. Sonic's smooth running animation is Mania-grade and I love it.
But the way it was executed, it's terrible.įirst, the good stuff.